Zenbit > Computers > Artificial Life > Cellular Automata (78)



 
  Conway's Game of Life (23)
 

Websites in Cellular Automata

  1. Ant for DOS 1.1
    An open source implementation of Langton's ant in Q-Basic. Supports older monitors; by Robin Upton.
    http://www.robinupton.com/software/

  2. CA-Browser
    Beta version of the Cellular Automata Browser, a combination of Java and Java-Script that allows to browse through a large number of one-dimensional CA-rules, by Martin Schaller.
    http://members.surfeu.at/tim2/cabrowser/cabrowser.html

  3. CAGE
    A generic and extensible cellular automaton simulation engine written in Python.
    http://www.alcyone.com/pyos/cage/

  4. Cafun
    An application for simulating complex systems; by André Homeyer. Requires Java.
    http://www.cafun.de

  5. Capow98 - Cellular Automata and Electric Power
    A Windows application that can simulate and analyze various one-dimensional and two-dimensional cellular automata, part of the Cellular Automata and Electric Power project lead by Dr. Rudy Rucker.
    http://www.cs.sjsu.edu/faculty/rucker/capow/

  6. Cellular Automata
    An introduction to the history and properties of 1D and 2D cellular automata.
    http://www.brunel.ac.uk/depts/AI/alife/al-ca.htm

  7. Cellular Automata Generator
    An interactive cellular automata generator with C++ source code available for downloading; by Kevin McDermott.
    http://kidojo.com/~yebb/cellauto/

  8. Cellular Automata Laboratory
    An extendable DOS/Windows application for exploring cellular automata, accompanied by a thorough user guide; by Rudy Rucker and John Walker.
    http://www.fourmilab.ch/cellab/

  9. Cellular Automata Miscellanea
    A repository with cellular automata related papers, lectures and software concentrating on Rule 110 by Harold V. McIntosh.
    http://delta.cs.cinvestav.mx/~mcintosh/

  10. Cellular Automata Tutorial
    A cellular automata tutorial that covers the structure, behaviour and some applications of CA and offers a philosophical background as well; by Alexander Schatten.
    http://www.ifs.tuwien.ac.at/~aschatt/info/ca/ca.html

  11. Cellular Automata and the Edge of Chaos
    David J. Eck's Java-illustrated introduction to 1-dimensional cellular automata.
    http://math.hws.edu/xJava/CA/

  12. Cellular Automata in Optical Mapping
    A Java applet demonstrating cellular automata models of cardiac dynamics; by Gil Bub.
    http://www.cnd.mcgill.ca/bios/bub/CAs.html

  13. Cellular Automata with One-Dimensional Simulation (CAOS)
    A Java applet running one-dimensional cellular automata; by Martin Schaller.
    http://members.surfeu.at/tim2/caos/caos.html

  14. Cellular Automaton Music
    Music samples generated using some popular cellular automata rules; by John Elliott.
    http://jmge.net/camusic.htm

  15. Cellular Computations
    Theoretical introduction to finite automata, cellular automata, iterons and solitons, by Pawel Siwak.
    http://staff.sk-kari.put.poznan.pl/siwak/

  16. Complex Computation Lab - Trend and jTrend
    2D general-purpose cellular automata simulators for Unix or Java at Iowa State University.
    http://www.complex.iastate.edu

  17. Digital Philosophy
    Edward Fredkin's papers exploring the idea of a world where all quantities in nature are finite and discrete, with a chapter on cellular automata.
    http://digitalphilosophy.org/

  18. Digital Physics
    A site devoted to the Edward Fredkin's idea that our entire Universe can be represented as a computer program. FAQ, relevant articles, cellular automata pictures, movies, VRML models and programs.
    http://digitalphysics.org

  19. Discrete Dynamics Lab
    Tools for researching discrete dynamical networks - from cellular automata to random boolean networks; by Andrew Wuensche.
    http://www.ddlab.com/

  20. Discrete, Amorphous Physical Models
    Minimal discrete models. Cellular automata-like animations without grids or synchronization; by Erik Rauch.
    http://www-swiss.ai.mit.edu/~rauch/dapm

  21. Dr.Cell Cellular Automata Simulator
    A tool for simulating uniform or non-uniform cellular automata for a variety of neighborhood models, implemented in Scheme (a dialect of Lisp) using PLT's Dr.Scheme.
    http://student.vub.ac.be/~nkaraogl/drcell/drcell.htm

  22. Evolving Cellular Automata Group, Santa Fe Institut
    Development and research of evolving cellular automata with genetic algorithms, computational mechanics, population dynamics and coevolution.
    http://www.santafe.edu/~evca/

  23. Exploring Emergence
    Java-based active essay on complexity concepts by Mitchel Resnick and Brian Silverman.
    http://lcs.www.media.mit.edu/groups/el/projects/emergence/contents.html

  24. Five Cellular Automata
    Windows software implementing five cellular automata: q-state Life, Belouzov-Zhabotinsky Reaction, Togetherness, Viral Replication and Diffusion-Limited Aggregation; by Hermetic Systems.
    http://www.hermetic.ch/pca/pca.htm

  25. From Cellular Mitosis to Cellular Automata
    Michael D. Bayne's CA survey. Is a good description of many topics from cellular automata to artificial life
    http://www.go2net.com/internet/deep/1997/01/15/body.html

  26. Groovy Lava by NetPlay Software
    Cellular Automata software that uses probability theory with Conway's game of life rules to produce new and beautiful animations using DirectX 8.0.
    http://www.netplay.com.au/

  27. Hexagonal Life
    A hexagonal version of John Conway's game of life, for Windows and Macintosh.
    http://members.optusnet.com.au/thekingdoms/download/index.html#HexCells

  28. Hexatron
    A Java demonstration of cellular automata on a hexagonal grid.
    http://www.hexatron.com/hexca/index.html

  29. Howard Gutowitz's Home Page
    Papers and preprints about Cellular Automata, Chaos, Complexity, and Dynamical Systems.
    http://www.santafe.edu/~hag/

  30. IFIP Working Group 1.5
    IFIP WG Cellular Automata and Machines home page. Resources on CA.
    http://liinwww.ira.uka.de/ca/

  31. Introduction to Cellular automata
    (game of life, brian's brain...) available in PDF, illustrated with a program (CAV) and an applet which show the capability of a conway CA to manage boolean functions as part of a Turing machine(LogiCell).
    http://www.rennard.org/alife/english/acgb.html

  32. Isle Ex Applet Cellsprings-Web
    A general 2D cellular automaton explorer implemented as a Java 1.1 applet. By John Elliott.
    http://jmge.net/java/csprings/

  33. Java applets collection
    Links to sites containing applets for various CA: Conway's game of life, Bays' 3-D life, triangular CA and life objects, and some new games of life that have been discovered in the hexagonal and pentagonal tessellations.
    http://www.cse.sc.edu/~bays/CAhomePage

  34. Jeffrey Ventrella's Artificial Life
    A collection of Jeffrey Ventrella's AL programs, including a very original "Breeding gliders with CA" simulator. Papers on Artificial Life.
    http://www.ventrella.com/Alife/alife.html

  35. Larger than Life
    Kellie Michele Evans' PhD thesis.
    http://www.csun.edu/~kme52026/thesis.html

  36. Lotus Artificial Life
    Reversible Cellular Automata, neighbourhoods, billiard ball machines, Java applets. By Tim Tyler.
    http://cell-auto.com/

  37. Mirek's Cellebration
    1D and 2D Cellular Automata viewer, explorer and editor by Mirek Wojtowicz. Huge libraries of CA rules and patterns, gallery of CA rules, news, links. Free 32-bit Windows MCell software.
    http://www.mirekw.com/

  38. Mirek's Java Cellebration
    General Cellular Automata Java applet running over 200 rules from 12 CA families, equipped with a big library of patterns. By Mirek Wojtowicz.
    http://www.mirekw.com/ca/mjcell/mjcell.html

  39. Modern Cellular Automata
    Color cellular automata for the World Wide Web, by George Maydwell.
    http://www.collidoscope.com/modernca

  40. Moshe Sipper's Home Page
    Fine theoretical and practical introduction to Cellular Automata, ALife, and Complex Adaptive Systems.
    http://lslwww.epfl.ch/~moshes/

  41. SARCASim
    Home Page of SARCASim (Super Animation-Reduction CA Simulator) and ARCAL language, by George Maydwell.
    http://www.collidoscope.com/ca/

  42. SDSR Loops
    Structurally Dissolvable Self-Reproducing Loop & Evoloop, by Hiroki Sayama.
    http://necsi.org/postdocs/sayama/sdsr/

  43. Searching for Chaos in Cellular Automata
    "New tools for CA classification" by Paola Flocchini and Frédéric Geurts
    http://www.csu.edu.au/ci/vol2/pfgfattr2/pfgfattr2.html

  44. Self Reproducing Cellular Automata Loops
    Christopher Osborn's Java applet exploring self-reproducing patterns.
    http://ourworld.compuserve.com/homepages/cdosborn/

  45. Stephen Wolfram's articles on Cellular Automata
    Technical articles by one of the leading CA researchers, concerning both 1D and 2D Cellular Automata.
    http://www.wolfram.com/s.wolfram/articles/indices/ca.html

  46. Stone's Free Mac Programs
    Many free CA, ALife, and Chaos programs for Macs.
    http://www.asahi-net.or.jp/~hq8y-ishm/

  47. The CA Extension
    An implementation of cellular automata for the GIS software ArcView from ESRI.
    http://srf.tuwien.ac.at/lva/students/ca/

  48. The Cellular Automata Simulation System
    A compiler for the Cellang cellular automata programming language, along with the corresponding documentation, viewer, and various tools; by J Dana Eckart.
    http://staff.vbi.vt.edu/dana/ca/cellular.shtml

  49. The Primordial Soup Kitchen
    Colorful images and Java movies of Cellular Automata, with recipes to explain their genesis. Also some tasty Real Recipes. By David Griffeath.
    http://psoup.math.wisc.edu/kitchen.html

  50. Tiling with Cellular Automata and Symbolic Dynamics
    Contains papers and other documents by Abdiel Caceres Gonzalez related with computability in normal evolutions of cellular automata, in particular with evolution rule 110, some studies about entropy and tiling with software for mac os X .
    http://computacion.cs.cinvestav.mx/~acaceres

  51. Universal Cellular Automaton
    A Java Applet for simulating all kind of cellular automata, including Conway's Game Of Life or snowflake generation rules. By Frank Buß.
    http://www.frank-buss.de/automaton/index.html

  52. Visions of Chaos
    Home page of a versatile Windows software by Jason Rampe. The program covers Cellular Automata, Chaos, and Fractals.
    http://www.softology.com.au/voc.htm

  53. XToys
    A set of Cellular Automata simulators written for XWindows. By Mike Creutz.
    http://quark.phy.bnl.gov/www/xtoys/xtoys.html

  54. ZenStrings
    An algorithmic music entity that creates evolving musical textures based upon initial parameters determined by its human composer; by Gary Bourgeois.
    http://www.zenstrings.com/

  55. Zooland
    A big (200+) collection of resources for those interested in studying Artificial Life and Cellular Automata.
    http://surf.de.uu.net/zooland/

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